Parent page: PCB Commands
The following pre-packaged resources, derived from this base command, are available:
Explode Component to Free Primitives
Applied Parameters: Action=Explode | Object=Component
Summary
This command is used to convert a Component object back to its original set of primitive parts.
Access
This command is accessed from the PCB Editor by choosing the Tools » Convert » Explode Component to Free Primitives command, from the main menus.
Use
After launching the command, the cursor will change to a cross-hair and you will enter component explode mode. Position the cursor over the component you wish to explode and click, or press Enter. A confirmation dialog will appear - click Yes to proceed. The component designator and comment (if any) will be removed from the component, and the component will revert to the various primitives that it was made up from.
Continue converting further components to their free primitives, or right-click, or press Esc, to exit component explode mode.
Tips
- Explode has no effect on the PCB 2D/3D Component model stored in the applicable source library, only on the converted instance(s) of the component(s) placed on the PCB document.
- Although there is no actual command to regroup an exploded component, you can use the Undo command to achieve this.