PCB_Dlg-ChangeRegionRegion_AD
This document is no longer available beyond version 17.1. Information can now be found here: Region Properties for version 24
Summary
This dialog allows you to specify the properties of a Region object. A Region, also known as a Solid Region, is a polygonal-shaped primitive object that can be placed on any layer. It can be configured to be positive (for example, placed as a copper region) or negative (for example, placed as a polygon pour cutout). By placing it as a negative on the multi-layer, it can be placed as a board cutout. It can also be used to define a cavity - used to accommodate a component that is 'embedded' within the board. In the latter instance, the region used to define the cavity is placed as part of the component footprint definition in the PCB Library Editor, and on a suitable mechanical layer.
Access
The Region dialog can be accessed prior to entering placement mode, from the PCB Editor – Defaults page of the Preferences dialog. This allows the default properties for the region object to be changed, which will be applied when placing subsequent regions.
During placement (Place » Solid Region or Place » Keepout » Solid Region) , the dialog can be accessed by pressing the Tab key.
After placement, the dialog can be accessed in the following ways:
- Double-clicking on a placed region object.
- Placing the cursor over a region object, right-clicking and choosing Properties from the context menu.
- Using the Edit » Change command and clicking once over a placed region object.
Graphical Tab
Use the dialog's Graphical tab to modify graphical properties of the region object.
Options/Controls
Properties
- Locked - enable this option to protect the region from being edited graphically.
- Kind - Choose the function of the region:
- Copper - this kind of region is a solid, positive area, that can be placed on any design layer, such as a signal (copper) layer.
- Polygon Cutout - this kind of region functions as a polygon cutout, defining a negative, or no-copper area, within a polygon. Repour the polygon after placing a Cutout.
- Board Cutout - this kind of region functions as a board cutout, defining a negative area, or hole, within the board shape.
- Cavity Definition - this kind of region is used to define an embedded cavity, within which a component will reside 'inside the board'. A region of this kind can only be placed on a suitable mechanical layer and must completely enclose the 3D body of the component, with sufficient clearance on each side. Check with the fabricator to find out how much clearance is required.
- Layer - this field is only available when Kind is set to either Copper, Polygon Cutout, or Cavity Definition. Use it to specify the layer on which the region is placed. For a Copper region and Polygon Cutout, all defined (and enabled) layers for the active board design will be listed in the drop-down list. For a Cavity Definition, only enabled mechanical layers will be listed.
- Net - this field is only available when Kind is set to Copper. Use it to choose a net for the region. All nets for the active board design will be listed in the drop-down list.
Keepout Properties
- Restricted for Layer - Click to open the drop-down menu and select which layer the Keepout is restricted for.
- Locked - Lock the object so that it cannot be edited graphically.
- Keepout Restrictions - Select which primitives are affected by the keepout restrictions.
Outline Vertices Tab
Use the dialog's Outline Vertices tab to modify the individual vertices of the currently selected region object. You can modify the locations of existing vertices, add new vertices, or remove them as required. Arc connections between vertex points can be defined, and support is also provided for exporting vertex information to, and importing from, a CSV-formatted file. You also can adjust the position of the region object by globally applying delta-x/delta-y values to all vertex points.
Options/Controls
- Vertices Grid - the main region of the tab lists all of the vertex points currently defined for the region, in terms of:
- Index - the assigned index of the vertex (non-editable).
- X - the X (horizontal) coordinate for the vertex. Click to edit.
- Y - the Y (vertical) coordinate for the vertex. Click to edit.
- Arc Angle - the angle of an arc that is drawn to connect this vertex point to the next. By default, connections are straight line edges, with this field remaining blank. Click to edit then enter an arc angle as required. Entry of a positive value will result in an arc drawn counter-clockwise. To draw a clockwise arc, enter a negative value.
- Add - click this button to add a new vertex point. The new vertex will be added below the currently focused vertex entry (as distinguished by a dotted outline around a cell in its row) and will initially have the same X,Y coordinates as the focused entry.
- Remove - click this button to remove the currently selected vertex entries in the list. This command will be unavailable if there are only two vertices present for the region then click Remove.
- Menu - click this button to access a pop-up menu containing the following commands:
- Edit - right-click on a coordinate cell (X or Y) for a vertex, or its associated Arc Angle cell, and use this command to edit the value in that cell. Alternatively, click directly on the cell.
- Add - use this command to add a new vertex point. The new vertex will be added below the currently focused vertex entry (as distinguished by a dotted outline around a cell in its row) and will initially have the same coordinates as the focused entry.
- Remove - use this command to remove the currently selected vertex entries in the list. This command will be unavailable if there are only two vertices present for the region.
- Copy - use this command to copy the content of the selected cells in the list to the clipboard (alternatively use Ctrl+C).
- Paste - use this command to paste the content of the clipboard into the list, starting at the selected cell (alternatively use Ctrl+V).
- Export to CSV - use this command to export all vertices to a CSV-formatted file (*.csv). The full list will be exported. There is no need to select anything prior to launching this command. Use the subsequent Export Outline Vertices dialog to determine where and under what name the file is to be saved.
- Import from CSV - use this command to import vertices from a CSV-formatted file (*.csv). Use the resulting Import Outline Vertices dialog to browse to and open the required CSV file. The contents of the file will completely overwrite existing vertices in the Outline Vertices tab.
- Select All - use this command to quickly select the entire grid contents of the list.
- Select Column - use this command to quickly select the entire column in which the currently focused cell resides.
- Move Up - use this command to move the selected vertex upward in the list.
- Move Down - use this command to move the selected vertex downward in the list.
- Move By XY - use this command to move the entire region object within te workspace. The Move By dialog will appear in which you can enter the increment value to be applied to each vertex point X and Y coordinates.