PCB_Dlg-EditDragConstraintsDrag_AD

Now reading version 16.1. For the latest, read: PCB_Dlg-EditDragConstraints((Drag))_AD for version 17.1

The Drag dialog.
The Drag dialog.

Summary

The Drag dialog provides controls and information related to dragging operation in the PCB editor.

Access

To open the dialog, press Tab while dragging a track in the PCB editor.

Options/Controls

Routing Conflict Resolution

  • Ignore Obstacles - Ignore existing objects (routing can be freely placed) and highlight violations. 
  • Push Obstacles - Push existing tracks and vias to make room for the new route.
  • Walkaround Obstacles - Route around existing tracks, pads, and vias.
  • Stop At First Obstacle - In this mode, the routing engine will stop at the first obstacle that gets in the way.
  • Hug And Push Obstacles - Select to have the Interactive Router hug existing tracks and push other obstacles to make room for the new route.
  • AutoRoute On Current Layer - Enable to AutoRoute only on the current layer.
  • AutoRoute On Multiple Layers - Enable to AutoRoute on multiple layers.
  • Current Mode - Choose the current routing mode from drop-down list.
The Shift+R shortcut can be used to switch between the Ignore, Push, and Hug And Push routing conflict resolution modes while dragging.

Routing Gloss Effort

  • Off - In this mode, glossing is essentially disabled. Note, however, that cleanup is still run after routing/dragging occurs (for example, to eliminate overlapping track segments). This mode is typically useful at the end stage of board layout, where the ultimate-level of fine-tuning is required (for example when manually dragging tracks, cleaning pad entries, etc).
  • Weak - In this mode a low level of glossing is applied, with the Interactive Router considering only those tracks directly connected to, or in the area of, the tracks that you are currently routing (or tracks/vias being dragged). This mode of glossing is typically useful for fine-tuning track layout or when dealing with critical traces.
  • Strong - In this mode a high level of glossing is applied, with the Interactive Router looking for shortest paths, smoothing out tracks, etc. This mode of glossing is typically useful in the early stages of the layout process, when the aim is to get a fair bit of the board routed quickly.

Favorites

  • Favorite Interactive Routing Widths - Click to open the Favorite Interactive Routing Widths dialog which allows the designer to predefine their favorite track widths, for use when interactively routing a board, using the Interactive Router.
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참고

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