StandoffHeight

Now reading version 3.1. For the latest, read: StandoffHeight for version 4

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Parent page: PCB Query Functions - Fields

Summary

Returns all extruded 3D body objects whose Model Standoff Height (Extruded) property complies with the Query.

Syntax

StandoffHeight : Number

Number will follow the measurement units currently employed for the document – either Imperial (mil; 1mil = 0.001inch) or Metric (mm; 1mm = 0.001meter).

A specific option for the measurement unit can be specified – overriding the default units specified at the document level – through use of an additional measurement unit-based keyword:

  • AsMils(StandoffHeight) : Number – to specify a height in mil.
  • AsMM(StandoffHeight) : Number – to specify a height in mm.

Example Usage

StandoffHeight = 100
Returns all extruded 3D body objects that have a Model Standoff Height (Extruded) property which is equal to 100 current measurement units.

StandoffHeight >= 4.064
Returns all extruded 3D body objects that have a Model Standoff Height (Extruded) property which is greater than or equal to 4.064 current measurement units.

AsMils(StandoffHeight) > 80
Returns all extruded 3D body objects that have a Model Standoff Height (Extruded) property which is greater than 80mil.

AsMM(StandoffHeight) Between 1.524 And 3.81
Returns all extruded 3D body objects that have a Model Standoff Height (Extruded) property which is greater than or equal to 1.524mm and less than or equal to 3.81mm.

StandoffHeight <> 50
Returns all extruded 3D body objects that have a Model Standoff Height (Extruded) property which is not equal to 50 current measurement units.

AsMils(StandoffHeight) <= 120
Returns all extruded 3D body objects that have a Model Standoff Height (Extruded) property which is less than or equal to 120mil.

AsMM(StandoffHeight) < 1.778
Returns all extruded 3D body objects that have a Model Standoff Height (Extruded) property which is less than 1.778mm.

Tips

  1. The Model Standoff Height (Extruded) property is only defined for extruded 3D body objects.

 

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