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Parent page: Workspace Content Types

Altium Designer, in conjunction with your conencted Workspace, caters for the ability to store free files in a special content type – the Binary File Item. Such Items can be created to accommodate one or more files of any format. This allows you to effectively take advantage of the Workspace's secure nature, and underlines the Workspace as being the perfect place to store anything, including your source binary files together in a single entity.

And facilitating the streamlined flow of data files, bi-directional drag-and-drop functionality is provided, enabling you to quickly move files between folders in your Workspace, and folders in your Windows Explorer.

Folder Type

When creating the folder in which to store a binary file, you can specify the folder's type. This has no bearing on the content of the folder – uploading will always result in Binary File Item. It simply provides a visual 'clue' as to what is stored in a folder and can be beneficial when browsing a Workspace for particular content. To nominate a folder's use as a container for binary files, set its Folder Type as Binary Files, when defining the folder properties in the Edit Folder dialog.

Specifying the folder type – its intended use – gives a visual indication of the content of that folder when browsing the Workspace.
Specifying the folder type – its intended use – gives a visual indication of the content of that folder when browsing the Workspace.

Content Type

When creating the target Binary File Item in which to store your source file(s), ensure that its Content Type is set to Binary File, in the Create New Item dialog. If you are creating the Item in a Binary Files type folder, this content type will be available from the right-click context menu when creating the Item.

Creating a binary file within a Binary Files folder – the correct Content Type is available on the context menu.
Creating a binary file within a Binary Files folder – the correct Content Type is available on the context menu.

Uploading Files

So far, we've discussed the support for a binary file in the Workspace, in terms of related folder and content types. Uploading one or more files into the revision of a binary file can be performed in a couple of ways.

Upload Menu

File(s) can be uploaded by right-clicking on the required binary file in the Explorer panel, and choosing the Upload command from the context menu. The Create New Revision dialog will appear, in which you can change Name, Description, and add release notes as required. Use the Sources region of the dialog to load the required file(s). This can be performed by dragging and dropping the file(s) from Windows Explorer, onto the region. Alternatively, click the button – the Add Files dialog (a standard Windows open-type dialog) will appear. Use this to browse to, and open, the required file(s).

If the Item has no planned revision, upload will be to the next planned revision, created on-the-fly as part of the upload process.

Manually specifying the files to be uploaded to the target binary file.
Manually specifying the files to be uploaded to the target binary file.

The chosen file(s) will be added, and listed, in the Sources region of the dialog. If you need to adjust the content of the list, add additional files, or select and remove files (click the button) as required.

The Sources area supports selection of multiple files using standard multi-select techniques (Ctrl+Click, Shift+Click, and click-and-drag).

Once the desired file list is ready, proceed with the upload by clicking the OK button. The uploaded fileset will be available on the Details aspect view tab for the Item Revision, in the Explorer panel.

Uploaded files are listed on the Details aspect view tab for the revision of the binary file.
Uploaded files are listed on the Details aspect view tab for the revision of the binary file.

Drag and Drop from Windows Explorer

One or more files can also be uploaded by dragging the selected file(s) from a source folder in your Windows Explorer, and dropping onto the required target Binary File Item in the Explorer panel. The Create New Revision dialog will appear, with the dragged file(s) listed in the Sources region. Modify Name (which will be the file name, including extension (for multiple files, entries will be separated by a semi-colon)) and Description (which will be in the format Uploaded from <FileNameandPath>, Size <FileSize>, Created on <FileCreationDate> (for multiple files, entries will be separated by a semi-colon)), and add any Release Notes as required. If you need to add additional files, this can be done by clicking the button, and browsing for the file(s), or by dragging and dropping file(s) onto the Sources area. If you need to remove files, select them in the list and click the button.

If the existing Binary File Item has no planned revision, upload will be to the next planned revision, created on-the-fly as part of the upload process. If you drop the dragged file(s) away from an existing Item, a new Binary File Item will be created. The Create New Item dialog will appear. The Name of the Item will be the file name, including extension (for multiple files, entries will be separated by a semi-colon). The Description will be in the format Uploaded from <FileNameandPath>, Size <FileSize>, Created on <FileCreationDate> (for multiple files, entries will be separated by a semi-colon). Change these as required. The Item ID will be in accordance with the Item Naming scheme defined at the folder level. If the folder has no naming scheme defined, naming will follow the $CONTENT_TYPE_CODE-{000000} scheme.

Once the desired file list is ready, proceed with the upload by clicking the OK button.

Uploading files using the drag and drop method.
Uploading files using the drag and drop method.

Reuse with Template Preferences

As part of your Altium Designer Preferences, you are able to define default template documents used when creating a new document of a particular type. This is performed from the Defaults tab of the Data Management – Templates page of the Preferences dialog. A default template document can be file-based, or from a connected Workspace.

For some document types (ActiveBOM Document, Out Job File, Multi-board Schematic, and Multi-board Assembly), a Workspace-based default template document can be sourced only from a binary file. So you need to upload the required template document into the revision of a binary file, and then use that for the new document default.

Upload a needed document (for example, an OutputJob file) to the initial revision of a new binary file.
Upload a needed document (for example, an OutputJob file) to the initial revision of a new binary file.

Now when you try to define a new document default from the connected Workspace, you can browse for the binary file, and the preferences entry will populate accordingly.

Successful use of an OuputJob as a new document default, through the binary file that contains it.
Successful use of an OuputJob as a new document default, through the binary file that contains it.

Successful use of an OuputJob as a new document default, through the binary file that contains it.
Successful use of an OuputJob as a new document default, through the binary file that contains it.

A new document default based on a Workspace Item will be used when connected to that Workspace (active or not).

Updating a Binary File

If you need to change the file(s) stored in a Binary File Item, upload the required new file(s) to that Item – the new file(s) will be stored in the next revision of that Item.

Downloading Files

Downloading the file(s) stored in a Binary File Item can be performed from the Explorer panel in the following ways:

  • By right-clicking on the required Item Revision and choosing the Operations » Download command from the context menu. All files stored in that revision will be downloaded into a sub-folder under the chosen directory, named using the Item Revision ID. The files can be found in the Released folder therein.

    Access the Download command from the top-level entry for a Binary File Item itself, to download the files stored in the latest revision of that Item.
    Click the Explore button in the Download from Server dialog, to quickly explore to the download folder.
  • By selecting the required file(s) for the Item Revision, on its Details aspect view tab, right-clicking, and choosing the Download command from the context menu. Nominate the target folder to receive the file(s), in the subsequent Choose destination folder dialog.

Opening a File

To open a file that is stored in a revision of a Binary File Item, select that file – on the Details aspect view tab for the revision – then right-click and choose the Open command from the context menu. The relevant application (or Altium Designer itself) will be used to present the file, where applicable to do so.

Soft Deletion

When connected to a Workspace, flexible functionality is available for removing a binary file directly from within Altium Designer, from the Explorer panel. Right-click on the binary file's entry in the panel and choose the Delete Item command from the context menu. The Delete Items dialog will appear, in which to confirm the deletion. The action is actually a 'soft delete', whereby the binary file will be moved into the Trash area of the Workspace. The Trash is essentially a recycle bin into which any content within your Workspace can be moved (through a soft delete action). It is isolated from the rest of the Workspace.

With the soft-delete facility, you are able to delete a binary file that is currently being used.
Multiple binary files can be deleted in a single action. Select all required binary files using standard multi-select controls (Shift+Click, Ctrl+Click), then right-click and choose the Delete Items command from the context menu.

Soft deletion of a binary file. The binary file will be moved to the Workspace's Trash area.
Soft deletion of a binary file. The binary file will be moved to the Workspace's Trash area.

To proceed with the deletion, click the button. The binary file will be removed and a Deletion Summary dialog will confirm successful deletion. If there was an issue with deletion, this will be flagged to you.

The content deleted in this manner can be found on the Trash page of the Workspace's browser interface. Note that you can only view the content that you have personally soft deleted. Administrators will be able to see the full content of the Trash page – so all content that has been soft deleted.

Things to consider in relation to a soft deleted binary file:

  • The binary file will not be available from your design software, or from within the Web interface.
  • Anywhere the binary file was being used will reflect that the binary file has been deleted.
  • A binary file can be restored, or permanently deleted from the Trash page, provided you have editing rights. Permanent deletion is only possible provided it is not being used by a parent Item.
Note that if you have soft deleted a binary file – moving it to the Trash – you can create a new binary file with that same name again. If you were to subsequently restore the original binary file, and the original name is taken, an integer suffix will be used, to keep its name unique within the Workspace.
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