Regions are available for placement in the PCB editor by choosing Home | Place | Solid Region from the main menus.
After launching the command, the cursor will change to a crosshair and you will enter region placement mode. Placement is made by performing the following sequence of actions:
- Position the cursor then click to anchor the starting vertex for the region.
- Move the cursor to define the location of the second vertex. The default behavior is to place two edges with each click, with a user-defined corner shape between them. Refer to the Graphical Editing section below for more details on changing corner modes.
- Continue to move the mouse and click to place further vertices.
- After placing the final vertex, right-click or press Esc to close and complete placement of the region. There is no need to manually close the region as the software will automatically complete the shape by connecting the start point to the final point placed.
- Continue placing further regions or right-click or press Esc to exit placement mode.
A region will adopt a net name if it is placed over an object that is already connected to a net.
Additional actions that can be performed during placement include:
- Press the Tab key to pause the placement and access the Region mode of the Inspector panel from where its properties can be changed on the fly. Click the design space pause button overlay ( ) to resume placement.
- Press the + and - keys on the numeric keypad to cycle forward and backward through all layers currently visible in the design.
- Press the * key to cycle through the visible signal layers.
Graphical Editing
Move Region Vertices
Regions contain two points, or handles, with which you can edit the shape of the region.
- Full Handles - located at the corners of the region.
- Empty Handles - located in the centers of the segments created by the Full Handles.
An existing region can be re-shaped by moving these handles, or vertices, located at each corner or at the center of each edge.
To modify the region shape:
- Click and select a region, which will highlight the vertices for the region and change the cursor to a crosshair.
- Click on a Full Handle to move that corner.
- Click along an edge to move the entire edge.
- Click on an Empty Handle to move the whole side (for track and for arc).
- Ctrl+Click on an Empty Handle to break that edge into two edges. Ctrl only needs to be held at the beginning of the movement. Shift+Spacebar can then be used to cycle through modes (Mitering to arc, Moving vertex, and Mitering to segment), which display at the bottom of the main editor space.
- If the Any angle placement mode creates unwanted vertices, or to remove extra vertices in general, click Ctrl and grab the central full handle. An X icon appears over the handle and dragging the edge will reduce the vertices on that edge to one.
Modify Region Border
In addition to vertex editing, you also can use the Modify Region Border command to easily change the shape of polygons. The command is run by right-clicking on the desired polygon then selecting Polygon Actions » Modify Polygon Border. Once the command is launched, the cursor becomes a crosshair. Each time you click, a new vertex is added. As during region placement, the Shift+Spacebar shortcuts can be used to change corner shapes.
To clear the selection of (or de-select) the object, use the Esc key.
Non-Graphical Editing
This method of editing uses the Inspector panel mode to modify the properties of a Region object.
During placement, the Region mode of the Inspector panel can be accessed by pressing the Tab key. Once the Region is placed, all options appear.
After placement, the Inspector panel can be accessed by:
- Double-clicking on the placed Region object.
- Placing the cursor over the Region object, right-clicking then choosing Properties from the context menu.
After placement and if the Inspector panel is already open, the Region mode of the Inspector panel can be accessed by selecting the Region object.
Press Ctrl+Q to toggle the units of measurement currently used in the panel between metric (mm
) and imperial (mil
). This only affects the display of measurements in the panel; it does not change the measurement unit specified for the board, which is configured in the Units region in the Inspector panel when there are no objects selected in the editing design space.