Configuring Schematic Compile Mask Object Properties in Altium Designer

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Parent page: Compile Mask

Schematic Editor object properties are definable options that specify the visual style, content and behavior of the placed object. The property settings for each type of object are defined in the following way:

  • Post-placement settings – all Compile Mask object properties are available for editing in the Compile Mask dialog and the Properties panel when a placed Compile Mask is selected in the design space.

 

While the options are the same in the dialog and the panel, the order and placement of the options may differ slightly. 

Location

  • (X/Y) 
    • X (first field) - the current X (horizontal) coordinate of the reference point of the object, relative to the current design space origin. Edit to change the X position of the object. The value can be entered in either metric or imperial; include the units when entering a value whose units are not the current default. 
    • Y (second field) - the current Y (vertical) coordinate of the reference point of the object, relative to the current origin. Edit to change the Y position of the object. The value can be entered in either metric or imperial; include the units when entering a value whose units are not the current default. 

Properties

  • ​Width - enter the width of the object. 
  • Height - enter the height of the object.
  • Border - use the drop-down to select the desired border. 
  • Fill Color - click the color box to select the desired color for the object.
  • Collapsed and Disabled - check the box to collapse and disable the object.
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